Wander through the dreams and memories emerging from a dialogue between a grandfather and his grandchild.
While listening to someone trying to evoke its past experiences, you’ll be left dreaming of them, experiencing a stream of impressions where the memories and fantasies of both blend together in images that are at the same time personal and shared.
Promesa is an atmospheric first-person journey that will immerse you in places you’ll feel you’ve already visited.
Out now on Steam & Itch.io.
Check the Press Kit for more info.
Promesa has been exhibited at the following festivals/exhibitions:
Directed and developed by Julián Palacios Gechtman.
Domiziano Maselli - Soundtrack and sound design
Andrea Cedraro - Additional 3D artist
Martín Palacios - Animation
Thanks for their help to:
Jasper Meiners - Additional graphics, clarinet recordings
Pablo Palacios - End theme and video footage
Stefano Sanitate - Additional programming
Manuel Cattaneo - Additional graphics
Translations - Pablo Palacios, Martín Palacios, Cecilia Gechtman, Arnar Mar Gunnarsson
Full sounds and assets credits inside the game.